Liar's Club

The game show where a celebrity panel analyze weird & unusual objects.

Broadcast
Syndication - 1969, 1976-1979, 1988-1989

Packagers
Ralph Andrews Productions (1969, 1976-1979) Four Star Productions/Golden West Productions/Northstar Productions

Hosts
Rod Serling (1969) Bill Armstrong (1976) Allen Ludden (1977-1979) Eric Boardman (1988-1989)

Announcers
Jim Isacs Bill Berry Joe Seiter Bill Armstrong

Gameplay
The show featured a panel of celebrity guests, who would be presented with an unusual object; each would give a ridiculous explanation of what the object was used for. Contestants (there were two on the 60s version, four on the 80s version and the first season of the 70s version, and three during the Ludden era) would place wagers on which star was telling the true story. They played for money in the 70s version; but they played for points in the 80s version. They started at 100 dollars/points at the beginning of the game and were allowed to bet in $10 increments up to $100 during the first season of the 70s version, half of their earnings during the Ludden era, and the 80s version's betting range was 10 to 50 points.

The Odds
The odds increase for each round: Round 1 - 1-1 Round 2 - 2-1 Round 3 - 5-1 Round 4 - 10-1

For part of the Bill Armstrong season, the odds were 2-1, 5-1, 10-1, and 20-1, and each contestant would be paid out at different odds in each round(one player would have 2-1 in the first round, one 5-1, one 10-1, and one 20-1, and then the odds would change for the players in each round after), and contestants could bet everything they had in each round, not just the $100 maximum.

The Liar's Club Gallery/The Art Corner
This was always the last round of the game in which artwork was presented before the panel and contestants. Each celebrity would each offer their own title for the art. Each player would then make one last wager on which star gave the right title. Correct answers from the contestants won the wager at a 10-1 payoff. The player with the highest score won the game and a bonus prize (during the Ludden era of the 70s version and the 80s revival, a correct bet in all 4 rounds was also worth an additional prize). If there was a tie, the player who bet the most in the final round wins. If there was still a tie, the player who got the most right throughout the game wins. If there was still a tie, whoever came closest to their pregame score selection without going over wins.

Ludden-era Final Round
During Ludden's first season, the final round consisted of each celebrity describing his/her own unusual item; during Ludden's second season, this round became the "Liar of the Day Round" and in a departure from the first three rounds, it was now up to the contestants to predict which celebrity was the liar.

Inventor
Ralph Andrews

Link
Screengrabs of The New Liar's Club