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Host/Executive Producer
Cedric the Entertainer
Announcer
Dave Mitchell
Broadcast
It's Worth What.png
NBC: 7/19/2011-9/13/2011
Packagers
Merv Griffin Entertainment/
Zoo Productions

It's Worth What? was a short-lived prietime game show in which a team determines the prices of expensive antiques and luxury items, with a top prize of $1,000,000.

Rules[]

The team plays different rounds, each involving the prices of luxury items & antiques. A successful round places money in their bank:

7-Round Game[]

Round 7: $30,000
Rounds 5-6: $20,000
Rounds 3-4: $10,000
Rounds 1-2: $5,000

6-Round Game[]

Rounds 5-6: $30,000
Rounds 3-4: $15,000
Rounds 1-2: $5,000

Unlike most game shows offering big money, a wrong answer doesn't end the game.

Rounds[]

What's Worth More: Two items are presented, and the team has to determine which is more.

Truth Be Sold: An item is shown, and two stories about it are read. The team must pick the true story.

Are You Buying It?: Three items are presented, and the team has to determine which is the most valuable.

Property Line: Three pieces of real estate are shown, one of which is an exact value. The team must determine the exact value property, and the ones that go above & below it.

Out Of The Closet: Three pairs of clothing are presented. After selecting what they believe is the most expensive of each pair, the values are revealed. If the team selected the three most expensive items, they win.

Time Is Money: Three items from three centuries are shown, and the team has to determine which is the most valuable.

Celebrity Inflation: Three items sold at auction that were connected to celebrities are displayed, and the team must match the item to the celebrity.

Sticker Shock: An item is presented, along with two prices. The team must pick the right price.

Who Buys That?: Three items are shown, and the team has to determine which is the most valuable.

Appreciate Me: An item is presented, along with three prices, one of which is the current price of the item as per inflation. The team must pick the right price.

Nice Pair: Two items are presented, along with four prices, one of which is the combined price of both items. The team must pick the right price.

Money Doesn't Grow On Trees: Three backyard items are shown, and the team has to determine which is the most valuable.

Better With Age: An item is presented, and the team must determine whether it's worth more now, or when it first came out.

Billionaire Toys Club: Three items are presented, and the team must place them in order from least to most expensive.

Sweet-Art Deal: Three pieces of art are shown, along with three prices. The team must match the prices to the right pieces of art.

Break The Bank: Four items are presented, and the team has to pick the two that total a given amount.

Money Round: Three items are displayed. Using a "tickertape", the team must match the items to the right prices.

Final Round (It's Worth More)[]

In the final round, the team can win up to ten times their current winnings. Eight items are displayed, and the team must select the four most expensive items. The team can arrange them in any order, but once an order is decided, it cannot be changed. The items are grouped into four pairings, and if the selected item is worth more than the other item in that group, the team stays alive. The next two pairings double the current earnings, and being correct on all four pairings earns the team ten times their winnings, up to $1,000,000. They can stop and keep the money, because an incorrect guess leaves them with a quarter of their current earnings (25%).

Inventors[]

Roy Bank & Lara Spencer

Lara co-created & produced due to her love of bargaining and salvaging junk.

Link[]

Official Site

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